Starting past the limit
Select a queued ticket in the Work panel
and press S: it starts now, past the lane limit.
What it overrides, and what it does not
Force-start overrides the lane count and nothing else. The claim protocol
still runs, so a blocked ticket, or one somebody else has claimed, is refused
with the reason — S is not a way around
eligibility
, only around capacity.
Your own claim is the exception it takes over. That is how a ticket left
claimed by a run nothing was left to reap gets run again, and it is the fix
for both of the ways a claim outlives its run: a human who assigned the
ticket, and a run that died where no lerp was watching. It is also how to
re-run a failed stage whose queue has no on_failure route, since such a run
keeps its claim and waits on you.
Every live run counts against the capacity in the panel title, whichever lane
it landed on, so a force-start shows up there as · +1 over until one
finishes.
Not an ordering key
S runs this ticket now; it does not reorder the queue. To change what
runs next, move tickets in Linear — pickup order is the board’s, and lerp
does not keep a queue of its own to shuffle.